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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <config_features.h>
#include <memory>
#include <osl/module.h>
#include <osl/file.h>
#include <sal/log.hxx>
#include <comphelper/windowserrorstring.hxx>
#include <comphelper/scopeguard.hxx>
#include <opengl/win/gdiimpl.hxx>
#include <opengl/win/winlayout.hxx>
#include <vcl/opengl/OpenGLHelper.hxx>
#include <win/salgdi.h>
#include <win/saldata.hxx>
#include <win/wingdiimpl.hxx>
#include <outdev.h>
#include <win/DWriteTextRenderer.hxx>
#include <win/scoped_gdi.hxx>
#include <sft.hxx>
#include <sallayout.hxx>
#include <cstdio>
#include <cstdlib>
#include <rtl/character.hxx>
#include <boost/functional/hash.hpp>
#include <algorithm>
#include <shlwapi.h>
#include <winver.h>
GlobalWinGlyphCache * GlobalWinGlyphCache::get()
{
SalData *data = GetSalData();
if (!data->m_pGlobalWinGlyphCache)
{
if (OpenGLHelper::isVCLOpenGLEnabled())
data->m_pGlobalWinGlyphCache.reset(new OpenGLGlobalWinGlyphCache);
}
return data->m_pGlobalWinGlyphCache.get();
}
bool WinFontInstance::CacheGlyphToAtlas(HDC hDC, HFONT hFont, int nGlyphIndex,
SalGraphics& rGraphics, const GenericSalLayout& rLayout)
{
WinGlyphDrawElement aElement;
ScopedHDC aHDC(CreateCompatibleDC(hDC));
if (!aHDC)
{
SAL_WARN("vcl.gdi", "CreateCompatibleDC failed: " << WindowsErrorString(GetLastError()));
return false;
}
const HFONT hOrigFont = static_cast<HFONT>(SelectObject(aHDC.get(), hFont));
if (hOrigFont == nullptr)
{
SAL_WARN("vcl.gdi", "SelectObject failed: " << WindowsErrorString(GetLastError()));
return false;
}
const ::comphelper::ScopeGuard aHFONTrestoreScopeGuard(
[&aHDC,hOrigFont]() { SelectFont(aHDC.get(), hOrigFont); });
// For now we assume DWrite is present and we won't bother with fallback paths.
D2DWriteTextOutRenderer * pTxt = dynamic_cast<D2DWriteTextOutRenderer *>(&TextOutRenderer::get(true));
if (!pTxt)
return false;
pTxt->changeTextAntiAliasMode(D2DTextAntiAliasMode::AntiAliased);
if (!pTxt->BindFont(aHDC.get()))
{
SAL_WARN("vcl.gdi", "Binding of font failed. The font might not be supported by DirectWrite.");
return false;
}
const ::comphelper::ScopeGuard aFontReleaseScopeGuard([&pTxt]() { pTxt->ReleaseFont(); });
std::vector<WORD> aGlyphIndices(1);
aGlyphIndices[0] = nGlyphIndex;
// Fetch the ink boxes and calculate the size of the atlas.
tools::Rectangle bounds(0, 0, 0, 0);
auto aInkBoxes = pTxt->GetGlyphInkBoxes(aGlyphIndices.data(), aGlyphIndices.data() + 1);
if (aInkBoxes.empty())
return false;
for (auto &box : aInkBoxes)
bounds.Union(box + Point(bounds.Right(), 0));
// bounds.Top() is the offset from the baseline at (0,0) to the top of the
// inkbox.
aElement.mnBaselineOffset = -bounds.Top();
aElement.mnHeight = bounds.getHeight();
aElement.mbVertical = false;
// Try hard to avoid overlap as we want to be able to use
// individual rectangles for each glyph. The ABC widths don't
// take anti-aliasing into consideration. Let's hope that leaving
// "extra" space between glyphs will help.
std::vector<float> aGlyphAdv(1); // offsets between glyphs
std::vector<DWRITE_GLYPH_OFFSET> aGlyphOffset(1, {0.0f, 0.0f});
std::vector<int> aEnds(1); // end of each glyph box
float fHScale = getHScale();
float totWidth = 0;
{
int overhang = aInkBoxes[0].Left();
int blackWidth = aInkBoxes[0].getWidth() * fHScale; // width of non-AA pixels
aElement.maLeftOverhangs = overhang;
aGlyphAdv[0] = blackWidth + aElement.getExtraSpace();
aGlyphOffset[0].advanceOffset = -overhang;
totWidth += aGlyphAdv[0];
aEnds[0] = totWidth;
}
// Leave extra space also at top and bottom
int nBitmapWidth = totWidth;
int nBitmapHeight = bounds.getHeight() + aElement.getExtraSpace();
UINT nPos = 0;
aElement.maLocation.SetLeft(nPos);
aElement.maLocation.SetRight(aEnds[0]);
aElement.maLocation.SetTop(0);
aElement.maLocation.SetBottom(bounds.getHeight() + aElement.getExtraSpace());
nPos = aEnds[0];
std::unique_ptr<CompatibleDC> aDC(CompatibleDC::create(rGraphics, 0, 0, nBitmapWidth, nBitmapHeight));
SetTextColor(aDC->getCompatibleHDC(), RGB(0, 0, 0));
SetBkColor(aDC->getCompatibleHDC(), RGB(255, 255, 255));
aDC->fill(RGB(0xff, 0xff, 0xff));
pTxt->BindDC(aDC->getCompatibleHDC(), tools::Rectangle(0, 0, nBitmapWidth, nBitmapHeight));
auto pRT = pTxt->GetRenderTarget();
ID2D1SolidColorBrush* pBrush = nullptr;
if (!SUCCEEDED(pRT->CreateSolidColorBrush(D2D1::ColorF(D2D1::ColorF::Black), &pBrush)))
return false;
D2D1_POINT_2F baseline = {
static_cast<FLOAT>(aElement.getExtraOffset()),
static_cast<FLOAT>(aElement.getExtraOffset() + aElement.mnBaselineOffset)
};
DWRITE_GLYPH_RUN glyphs = {
pTxt->GetFontFace(),
pTxt->GetEmHeight(),
1,
aGlyphIndices.data(),
aGlyphAdv.data(),
aGlyphOffset.data(),
false,
0
};
WinFontTransformGuard aTransformGuard(pRT, fHScale, rLayout, baseline);
pRT->BeginDraw();
pRT->DrawGlyphRun(baseline, &glyphs, pBrush);
HRESULT hResult = pRT->EndDraw();
pBrush->Release();
switch (hResult)
{
case S_OK:
break;
case D2DERR_RECREATE_TARGET:
pTxt->CreateRenderTarget();
break;
default:
SAL_WARN("vcl.gdi", "DrawGlyphRun-EndDraw failed: " << WindowsErrorString(GetLastError()));
return false;
}
if (!GlobalWinGlyphCache::get()->AllocateTexture(aElement, aDC.get()))
return false;
maWinGlyphCache.PutDrawElementInCache(std::move(aElement), nGlyphIndex);
return true;
}
TextOutRenderer & TextOutRenderer::get(bool bUseDWrite)
{
SalData *const pSalData = GetSalData();
if (!pSalData)
{ // don't call this after DeInitVCL()
fprintf(stderr, "TextOutRenderer fatal error: no SalData");
abort();
}
if (bUseDWrite)
{
if (!pSalData->m_pD2DWriteTextOutRenderer)
{
pSalData->m_pD2DWriteTextOutRenderer.reset(new D2DWriteTextOutRenderer());
}
return *pSalData->m_pD2DWriteTextOutRenderer;
}
if (!pSalData->m_pExTextOutRenderer)
{
pSalData->m_pExTextOutRenderer.reset(new ExTextOutRenderer);
}
return *pSalData->m_pExTextOutRenderer;
}
bool ExTextOutRenderer::operator ()(GenericSalLayout const &rLayout,
SalGraphics & /*rGraphics*/,
HDC hDC)
{
HFONT hFont = static_cast<HFONT>(GetCurrentObject( hDC, OBJ_FONT ));
ScopedHFONT hAltFont;
bool bUseAltFont = false;
bool bShift = false;
if (rLayout.GetFont().GetFontSelectPattern().mbVertical)
{
LOGFONTW aLogFont;
GetObjectW(hFont, sizeof(aLogFont), &aLogFont);
if (aLogFont.lfFaceName[0] == '@')
{
memmove(&aLogFont.lfFaceName[0], &aLogFont.lfFaceName[1],
sizeof(aLogFont.lfFaceName)-sizeof(aLogFont.lfFaceName[0]));
hAltFont.reset(CreateFontIndirectW(&aLogFont));
}
else
{
bShift = true;
aLogFont.lfEscapement += 2700;
aLogFont.lfOrientation = aLogFont.lfEscapement;
hAltFont.reset(CreateFontIndirectW(&aLogFont));
}
}
UINT nTextAlign = GetTextAlign ( hDC );
int nStart = 0;
Point aPos(0, 0);
const GlyphItem* pGlyph;
while (rLayout.GetNextGlyph(&pGlyph, aPos, nStart))
{
WORD glyphWStr[] = { pGlyph->glyphId() };
if (hAltFont && pGlyph->IsVertical() == bUseAltFont)
{
bUseAltFont = !bUseAltFont;
SelectFont(hDC, bUseAltFont ? hAltFont.get() : hFont);
}
if (bShift && pGlyph->IsVertical())
SetTextAlign(hDC, TA_TOP|TA_LEFT);
ExtTextOutW(hDC, aPos.X(), aPos.Y(), ETO_GLYPH_INDEX, nullptr, LPCWSTR(&glyphWStr), 1, nullptr);
if (bShift && pGlyph->IsVertical())
SetTextAlign(hDC, nTextAlign);
}
if (hAltFont)
{
if (bUseAltFont)
SelectFont(hDC, hFont);
}
return true;
}
std::unique_ptr<GenericSalLayout> WinSalGraphics::GetTextLayout(int nFallbackLevel)
{
assert(mpWinFontEntry[nFallbackLevel]);
if (!mpWinFontEntry[nFallbackLevel])
return nullptr;
assert(mpWinFontEntry[nFallbackLevel]->GetFontFace());
mpWinFontEntry[nFallbackLevel]->SetGraphics(this);
return std::make_unique<GenericSalLayout>(*mpWinFontEntry[nFallbackLevel]);
}
WinFontInstance::WinFontInstance(const WinFontFace& rPFF, const FontSelectPattern& rFSP)
: LogicalFontInstance(rPFF, rFSP)
, m_pGraphics(nullptr)
, m_hFont(nullptr)
, m_fScale(1.0f)
{
}
WinFontInstance::~WinFontInstance()
{
if (m_hFont)
::DeleteFont(m_hFont);
}
bool WinFontInstance::hasHScale() const
{
const FontSelectPattern &rPattern = GetFontSelectPattern();
int nHeight(rPattern.mnHeight);
int nWidth(rPattern.mnWidth ? rPattern.mnWidth * GetAverageWidthFactor() : nHeight);
return nWidth != nHeight;
}
float WinFontInstance::getHScale() const
{
const FontSelectPattern& rPattern = GetFontSelectPattern();
int nHeight(rPattern.mnHeight);
if (!nHeight)
return 1.0;
float nWidth(rPattern.mnWidth ? rPattern.mnWidth * GetAverageWidthFactor() : nHeight);
return nWidth / nHeight;
}
namespace {
struct BlobReference
{
hb_blob_t* mpBlob;
BlobReference(hb_blob_t* pBlob) : mpBlob(pBlob)<--- Struct 'BlobReference' has a constructor with 1 argument that is not explicit. [+]Struct 'BlobReference' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
{
hb_blob_reference(mpBlob);
}
BlobReference(BlobReference const & other)
: mpBlob(other.mpBlob)
{
hb_blob_reference(mpBlob);
}
~BlobReference() { hb_blob_destroy(mpBlob); }
};
}
using BlobCacheKey = std::pair<rtl::Reference<PhysicalFontFace>, hb_tag_t>;
namespace {
struct BlobCacheKeyHash
{
std::size_t operator()(BlobCacheKey const& rKey) const
{
std::size_t seed = 0;
boost::hash_combine(seed, rKey.first.get());
boost::hash_combine(seed, rKey.second);
return seed;
}
};
}
static hb_blob_t* getFontTable(hb_face_t* /*face*/, hb_tag_t nTableTag, void* pUserData)
{
static o3tl::lru_map<BlobCacheKey, BlobReference, BlobCacheKeyHash> gCache(50);
WinFontInstance* pFont = static_cast<WinFontInstance*>(pUserData);
HDC hDC = pFont->GetGraphics()->getHDC();
HFONT hFont = pFont->GetHFONT();
assert(hDC);
assert(hFont);
BlobCacheKey cacheKey { rtl::Reference<PhysicalFontFace>(pFont->GetFontFace()), nTableTag };
auto it = gCache.find(cacheKey);
if (it != gCache.end())
{
hb_blob_reference(it->second.mpBlob);
return it->second.mpBlob;
}
sal_uLong nLength = 0;
unsigned char* pBuffer = nullptr;
HGDIOBJ hOrigFont = SelectObject(hDC, hFont);
nLength = ::GetFontData(hDC, OSL_NETDWORD(nTableTag), 0, nullptr, 0);
if (nLength > 0 && nLength != GDI_ERROR)
{
pBuffer = new unsigned char[nLength];
::GetFontData(hDC, OSL_NETDWORD(nTableTag), 0, pBuffer, nLength);
}
SelectObject(hDC, hOrigFont);
if (!pBuffer)
return nullptr;
hb_blob_t* pBlob = hb_blob_create(reinterpret_cast<const char*>(pBuffer), nLength, HB_MEMORY_MODE_READONLY,
pBuffer, [](void* data){ delete[] static_cast<unsigned char*>(data); });
if (!pBlob)
return pBlob;
gCache.insert({cacheKey, BlobReference(pBlob)});
return pBlob;
}
hb_font_t* WinFontInstance::ImplInitHbFont()
{
assert(m_pGraphics);
hb_font_t* pHbFont = InitHbFont(hb_face_create_for_tables(getFontTable, this, nullptr));
// Calculate the AverageWidthFactor, see LogicalFontInstance::GetScale().
if (GetFontSelectPattern().mnWidth)
{
double nUPEM = hb_face_get_upem(hb_font_get_face(pHbFont));
LOGFONTW aLogFont;
GetObjectW(m_hFont, sizeof(LOGFONTW), &aLogFont);
// Set the height (font size) to EM to minimize rounding errors.
aLogFont.lfHeight = -nUPEM;
// Set width to the default to get the original value in the metrics.
aLogFont.lfWidth = 0;
TEXTMETRICW aFontMetric;
{
// Get the font metrics.
HDC hDC = m_pGraphics->getHDC();
ScopedSelectedHFONT hFont(hDC, CreateFontIndirectW(&aLogFont));
GetTextMetricsW(hDC, &aFontMetric);
}
SetAverageWidthFactor(nUPEM / aFontMetric.tmAveCharWidth);
}
return pHbFont;
}
void WinFontInstance::SetGraphics(WinSalGraphics *pGraphics)
{
m_pGraphics = pGraphics;
if (m_hFont)
return;
HFONT hOrigFont;
m_hFont = m_pGraphics->ImplDoSetFont(GetFontSelectPattern(), GetFontFace(), m_fScale, hOrigFont);
SelectObject(m_pGraphics->getHDC(), hOrigFont);
}
bool WinSalGraphics::CacheGlyphs(const GenericSalLayout& rLayout)
{
static bool bDoGlyphCaching = (std::getenv("SAL_DISABLE_GLYPH_CACHING") == nullptr);
if (!bDoGlyphCaching)
return false;
if (rLayout.GetOrientation())
// Our caching is incomplete, skip it for non-horizontal text.
return false;
HDC hDC = getHDC();
WinFontInstance& rFont = *static_cast<WinFontInstance*>(&rLayout.GetFont());
HFONT hFONT = rFont.GetHFONT();
int nStart = 0;
Point aPos(0, 0);
const GlyphItem* pGlyph;
while (rLayout.GetNextGlyph(&pGlyph, aPos, nStart))
{
if (!rFont.GetWinGlyphCache().IsGlyphCached(pGlyph->glyphId()))
{
if (!rFont.CacheGlyphToAtlas(hDC, hFONT, pGlyph->glyphId(), *this, rLayout))
return false;
}
}
return true;
}
bool WinSalGraphics::DrawCachedGlyphs(const GenericSalLayout& rLayout)
{
HDC hDC = getHDC();
tools::Rectangle aRect;
rLayout.GetBoundRect(aRect);
COLORREF color = GetTextColor(hDC);
Color salColor(GetRValue(color), GetGValue(color), GetBValue(color));
WinSalGraphicsImplBase *pImpl = dynamic_cast<WinSalGraphicsImplBase*>(mpImpl.get());
if (!pImpl->UseTextDraw())
return false;
WinFontInstance& rFont = *static_cast<WinFontInstance*>(&rLayout.GetFont());
int nStart = 0;
Point aPos(0, 0);
const GlyphItem* pGlyph;
while (rLayout.GetNextGlyph(&pGlyph, aPos, nStart))
{
WinGlyphDrawElement& rElement(rFont.GetWinGlyphCache().GetDrawElement(pGlyph->glyphId()));
const CompatibleDC::Texture* texture = rElement.maTexture.get();
if (!texture || !texture->isValid())
return false;
SalTwoRect a2Rects(0, 0,
texture->GetWidth(), texture->GetHeight(),
aPos.X() - rElement.getExtraOffset() + rElement.maLeftOverhangs,
aPos.Y() - rElement.mnBaselineOffset - rElement.getExtraOffset(),
texture->GetWidth(), texture->GetHeight());
pImpl->DeferredTextDraw(texture, salColor, a2Rects);
}
return true;
}
static void PruneGlyphCache()
{
GlobalWinGlyphCache::get()->Prune();
}
void WinSalGraphics::DrawTextLayout(const GenericSalLayout& rLayout, HDC hDC, bool bUseDWrite)
{
TextOutRenderer &render = TextOutRenderer::get(bUseDWrite);
render(rLayout, *this, hDC);
}
void WinSalGraphics::DrawTextLayout(const GenericSalLayout& rLayout)
{
WinSalGraphicsImplBase* pImpl = dynamic_cast<WinSalGraphicsImplBase*>(mpImpl.get());
if( !mbPrinter && pImpl->DrawTextLayout(rLayout))
return; // handled by pImpl
HDC hDC = getHDC();
const WinFontInstance* pWinFont = static_cast<const WinFontInstance*>(&rLayout.GetFont());
const HFONT hLayoutFont = pWinFont->GetHFONT();
bool bUseClassic = !pImpl->UseTextDraw() || mbPrinter;
// Our DirectWrite renderer is incomplete, skip it for vertical text where glyphs are not
// rotated.
bool bForceGDI = rLayout.GetFont().GetFontSelectPattern().mbVertical;
if (bUseClassic)
{
// no OpenGL, just classic rendering
const HFONT hOrigFont = ::SelectFont(hDC, hLayoutFont);
DrawTextLayout(rLayout, hDC, false);
::SelectFont(hDC, hOrigFont);
}
// if we can't draw the cached OpenGL glyphs, try to draw a full OpenGL layout
else if (!bForceGDI && CacheGlyphs(rLayout) && DrawCachedGlyphs(rLayout))
{
PruneGlyphCache();
}
else
{
PruneGlyphCache(); // prune the cache from the failed calls above
// We have to render the text to a hidden texture, and draw it.
//
// Note that Windows GDI does not really support the alpha correctly
// when drawing - ie. it draws nothing to the alpha channel when
// rendering the text, even the antialiasing is done as 'real' pixels,
// not alpha...
//
// Luckily, this does not really limit us:
//
// To blend properly, we draw the texture, but then use it as an alpha
// channel for solid color (that will define the text color). This
// destroys the subpixel antialiasing - turns it into 'classic'
// antialiasing - but that is the best we can do, because the subpixel
// antialiasing needs to know what is in the background: When the
// background is white, or white-ish, it does the subpixel, but when
// there is a color, it just darkens the color (and does this even
// when part of the character is on a colored background, and part on
// white). It has to work this way, the results would look strange
// otherwise.
//
// For the GL rendering to work even with the subpixel antialiasing,
// we would need to get the current texture from the screen, let GDI
// draw the text to it (so that it can decide well where to use the
// subpixel and where not), and draw the result - but in that case we
// don't need alpha anyway.
//
// TODO: check the performance of this 2nd approach at some stage and
// switch to that if it performs well.
tools::Rectangle aRect;
rLayout.GetBoundRect(aRect);
if( aRect.IsEmpty())
return;
pImpl->PreDrawText();
std::unique_ptr<CompatibleDC> aDC(CompatibleDC::create(*this, aRect.Left(), aRect.Top(), aRect.GetWidth(), aRect.GetHeight()));
// we are making changes to the DC, make sure we got a new one
assert(aDC->getCompatibleHDC() != hDC);
RECT aWinRect = { aRect.Left(), aRect.Top(), aRect.Left() + aRect.GetWidth(), aRect.Top() + aRect.GetHeight() };
::FillRect(aDC->getCompatibleHDC(), &aWinRect, static_cast<HBRUSH>(::GetStockObject(WHITE_BRUSH)));
// setup the hidden DC with black color and white background, we will
// use the result of the text drawing later as a mask only
const HFONT hOrigFont = ::SelectFont(aDC->getCompatibleHDC(), hLayoutFont);
::SetTextColor(aDC->getCompatibleHDC(), RGB(0, 0, 0));
::SetBkColor(aDC->getCompatibleHDC(), RGB(255, 255, 255));
UINT nTextAlign = ::GetTextAlign(hDC);
::SetTextAlign(aDC->getCompatibleHDC(), nTextAlign);
COLORREF color = ::GetTextColor(hDC);
Color salColor(GetRValue(color), GetGValue(color), GetBValue(color));
// the actual drawing
DrawTextLayout(rLayout, aDC->getCompatibleHDC(), !bForceGDI);
std::unique_ptr<CompatibleDC::Texture> xTexture(aDC->getAsMaskTexture());
if (xTexture)
pImpl->DrawTextMask(xTexture.get(), salColor, aDC->getTwoRect());
::SelectFont(aDC->getCompatibleHDC(), hOrigFont);
pImpl->PostDrawText();
}
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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