1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#include <basegfx/polygon/b2dtrapezoid.hxx>
#include <basegfx/range/b1drange.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>

#include <osl/diagnose.h>

#include <list>

namespace basegfx::trapezoidhelper
{

        // helper class to hold a simple edge. This is only used for horizontal edges
        // currently, thus the YPositions will be equal. I did not create a special
        // class for this since holding the pointers is more effective and also can be
        // used as baseclass for the traversing edges

        namespace {

        class TrDeSimpleEdge
        {
        protected:
            // pointers to start and end point
            const B2DPoint*     mpStart;
            const B2DPoint*     mpEnd;

        public:
            // constructor
            TrDeSimpleEdge(
                const B2DPoint* pStart,
                const B2DPoint* pEnd)
            :   mpStart(pStart),
                mpEnd(pEnd)
            {
            }

            // data read access
            const B2DPoint& getStart() const { return *mpStart; }
            const B2DPoint& getEnd() const { return *mpEnd; }
        };

        }

        // define vector of simple edges

        typedef std::vector< TrDeSimpleEdge > TrDeSimpleEdges;

        // helper class for holding a traversing edge. It will always have some
        // distance in YPos. The slope (in a numerically useful form, see comments) is
        // hold and used in SortValue to allow sorting traversing edges by Y, X and slope
        // (in that order)

        namespace {

        class TrDeEdgeEntry : public TrDeSimpleEdge
        {
        private:
            // the slope in a numerical useful form for sorting
            sal_uInt32          mnSortValue;

        public:
            // convenience data read access
            double getDeltaX() const { return mpEnd->getX() - mpStart->getX(); }
            double getDeltaY() const { return mpEnd->getY() - mpStart->getY(); }

            // convenience data read access. SortValue is created on demand since
            // it is not always used
            sal_uInt32 getSortValue() const
            {
                if(mnSortValue != 0)
                    return mnSortValue;

                // get radiant; has to be in the range ]0.0 .. pi[, thus scale to full
                // sal_uInt32 range for maximum precision
                const double fRadiant(atan2(getDeltaY(), getDeltaX()) * (SAL_MAX_UINT32 / F_PI));

                // convert to sal_uInt32 value
                const_cast< TrDeEdgeEntry* >(this)->mnSortValue = sal_uInt32(fRadiant);

                return mnSortValue;
            }

            // constructor. SortValue can be given when known, use zero otherwise
            TrDeEdgeEntry(
                const B2DPoint* pStart,
                const B2DPoint* pEnd,
                sal_uInt32 nSortValue)
            :   TrDeSimpleEdge(pStart, pEnd),
                mnSortValue(nSortValue)
            {
                // force traversal of deltaY downward
                if(mpEnd->getY() < mpStart->getY())
                {
                    std::swap(mpStart, mpEnd);
                }

                // no horizontal edges allowed, all need to traverse vertically
                OSL_ENSURE(mpEnd->getY() > mpStart->getY(), "Illegal TrDeEdgeEntry constructed (!)");
            }

            // data write access to StartPoint
            void setStart( const B2DPoint* pNewStart)
            {
                OSL_ENSURE(pNewStart != nullptr, "No null pointer allowed here (!)");

                if(mpStart != pNewStart)
                {
                    mpStart = pNewStart;

                    // no horizontal edges allowed, all need to traverse vertically
                    OSL_ENSURE(mpEnd->getY() > mpStart->getY(), "Illegal TrDeEdgeEntry constructed (!)");
                }
            }

            // data write access to EndPoint
            void setEnd( const B2DPoint* pNewEnd)
            {
                OSL_ENSURE(pNewEnd != nullptr, "No null pointer allowed here (!)");

                if(mpEnd != pNewEnd)
                {
                    mpEnd = pNewEnd;

                    // no horizontal edges allowed, all need to traverse vertically
                    OSL_ENSURE(mpEnd->getY() > mpStart->getY(), "Illegal TrDeEdgeEntry constructed (!)");
                }
            }

            // operator for sort support. Sort by Y, X and slope (in that order)
            bool operator<(const TrDeEdgeEntry& rComp) const
            {
                if(fTools::equal(getStart().getY(), rComp.getStart().getY()))
                {
                    if(fTools::equal(getStart().getX(), rComp.getStart().getX()))
                    {
                        // when start points are equal, use the direction the edge is pointing
                        // to. That value is created on demand and derived from atan2 in the
                        // range ]0.0 .. pi[ (without extremas, we always have a deltaY in this
                        // class) and scaled to sal_uInt32 range for best precision. 0 means no angle,
                        // while SAL_MAX_UINT32 means pi. Thus, the higher the value, the more left
                        // the edge traverses.
                        return (getSortValue() > rComp.getSortValue());
                    }
                    else
                    {
                        return fTools::less(getStart().getX(), rComp.getStart().getX());
                    }
                }
                else
                {
                    return fTools::less(getStart().getY(), rComp.getStart().getY());
                }
            }

            // method for cut support
            B2DPoint getCutPointForGivenY(double fGivenY) const
            {
                // Calculate cut point locally (do not use interpolate) since it is numerically
                // necessary to guarantee the new, equal Y-coordinate
                const double fFactor((fGivenY - getStart().getY()) / getDeltaY());
                const double fDeltaXNew(fFactor * getDeltaX());

                return B2DPoint(getStart().getX() + fDeltaXNew, fGivenY);
            }
        };

        }

        // define double linked list of edges (for fast random insert)

        typedef std::list< TrDeEdgeEntry > TrDeEdgeEntries;



        // FIXME: templatize this and use it for TrDeEdgeEntries too ...

        namespace {

        /// Class to allow efficient allocation and release of B2DPoints
        class PointBlockAllocator
        {
            static const size_t nBlockSize = 32;
            size_t nCurPoint;
            B2DPoint *mpPointBase;
            /// Special case the first allocation to avoid it.
            B2DPoint maFirstStackBlock[nBlockSize];
            std::vector< B2DPoint * > maBlocks;
        public:
            PointBlockAllocator() :
                nCurPoint( nBlockSize ),
                mpPointBase( maFirstStackBlock )
            {
            }

            ~PointBlockAllocator()
            {
                while(!maBlocks.empty())
                {
                    delete [] maBlocks.back();
                    maBlocks.pop_back();
                }
            }

            B2DPoint *allocatePoint()
            {
                if(nCurPoint >= nBlockSize)
                {
                    mpPointBase = new B2DPoint[nBlockSize];
                    maBlocks.push_back(mpPointBase);
                    nCurPoint = 0;
                }
                return mpPointBase + nCurPoint++;
            }

            B2DPoint *allocatePoint(const B2DTuple &rPoint)
            {
                B2DPoint *pPoint = allocatePoint();
                *pPoint = rPoint;
                return pPoint;
            }

            /// This is a very uncommon case but why not ...
            void freeIfLast(B2DPoint const *pPoint)
            {
                // just re-use the last point if we can.
                if ( nCurPoint > 0 && pPoint == mpPointBase + nCurPoint - 1 )
                    nCurPoint--;
            }
        };

        // helper class to handle the complete trapezoid subdivision of a PolyPolygon
        class TrapezoidSubdivider
        {
        private:
            // local data
            sal_uInt32                  mnInitialEdgeEntryCount;
            TrDeEdgeEntries             maTrDeEdgeEntries;
            std::vector< B2DPoint >   maPoints;
            /// new points allocated for cuts
            PointBlockAllocator         maNewPoints;

            void addEdgeSorted(
                TrDeEdgeEntries::iterator aCurrent,
                const TrDeEdgeEntry& rNewEdge)
            {
                // Loop while new entry is bigger, use operator<
                while(aCurrent != maTrDeEdgeEntries.end() && (*aCurrent) < rNewEdge)
                {
                    ++aCurrent;
                }

                // Insert before first which is smaller or equal or at end
                maTrDeEdgeEntries.insert(aCurrent, rNewEdge);
            }

            bool splitEdgeAtGivenPoint(
                TrDeEdgeEntries::reference aEdge,
                const B2DPoint& rCutPoint,
                const TrDeEdgeEntries::iterator& aCurrent)
            {
                // do not create edges without deltaY: do not split when start is identical
                if(aEdge.getStart().equal(rCutPoint))
                {
                    return false;
                }

                // do not create edges without deltaY: do not split when end is identical
                if(aEdge.getEnd().equal(rCutPoint))
                {
                    return false;
                }

                const double fOldDeltaYStart(rCutPoint.getY() - aEdge.getStart().getY());

                if(fTools::lessOrEqual(fOldDeltaYStart, 0.0))
                {
                    // do not split: the resulting edge would be horizontal
                    // correct it to new start point
                    aEdge.setStart(&rCutPoint);
                    return false;
                }

                const double fNewDeltaYStart(aEdge.getEnd().getY() - rCutPoint.getY());

                if(fTools::lessOrEqual(fNewDeltaYStart, 0.0))
                {
                    // do not split: the resulting edge would be horizontal
                    // correct it to new end point
                    aEdge.setEnd(&rCutPoint);
                    return false;
                }

                // Create new entry
                const TrDeEdgeEntry aNewEdge(
                    &rCutPoint,
                    &aEdge.getEnd(),
                    aEdge.getSortValue());

                // Correct old entry
                aEdge.setEnd(&rCutPoint);

                // Insert sorted (to avoid new sort)
                addEdgeSorted(aCurrent, aNewEdge);

                return true;
            }

            bool testAndCorrectEdgeIntersection(
                TrDeEdgeEntries::reference aEdgeA,
                TrDeEdgeEntries::reference aEdgeB,
                const TrDeEdgeEntries::iterator& aCurrent)
            {
                // Exclude simple cases: same start or end point
                if(aEdgeA.getStart().equal(aEdgeB.getStart()))
                {
                    return false;
                }

                if(aEdgeA.getStart().equal(aEdgeB.getEnd()))
                {
                    return false;
                }

                if(aEdgeA.getEnd().equal(aEdgeB.getStart()))
                {
                    return false;
                }

                if(aEdgeA.getEnd().equal(aEdgeB.getEnd()))
                {
                    return false;
                }

                // Exclude simple cases: one of the edges has no length anymore
                if(aEdgeA.getStart().equal(aEdgeA.getEnd()))
                {
                    return false;
                }

                if(aEdgeB.getStart().equal(aEdgeB.getEnd()))
                {
                    return false;
                }

                // check if one point is on the other edge (a touch, not a cut)
                const B2DVector aDeltaB(aEdgeB.getDeltaX(), aEdgeB.getDeltaY());

                if(utils::isPointOnEdge(aEdgeA.getStart(), aEdgeB.getStart(), aDeltaB))
                {
                    return splitEdgeAtGivenPoint(aEdgeB, aEdgeA.getStart(), aCurrent);
                }

                if(utils::isPointOnEdge(aEdgeA.getEnd(), aEdgeB.getStart(), aDeltaB))
                {
                    return splitEdgeAtGivenPoint(aEdgeB, aEdgeA.getEnd(), aCurrent);
                }

                const B2DVector aDeltaA(aEdgeA.getDeltaX(), aEdgeA.getDeltaY());

                if(utils::isPointOnEdge(aEdgeB.getStart(), aEdgeA.getStart(), aDeltaA))
                {
                    return splitEdgeAtGivenPoint(aEdgeA, aEdgeB.getStart(), aCurrent);
                }

                if(utils::isPointOnEdge(aEdgeB.getEnd(), aEdgeA.getStart(), aDeltaA))
                {
                    return splitEdgeAtGivenPoint(aEdgeA, aEdgeB.getEnd(), aCurrent);
                }

                // check for cut inside edges. Use both t-values to choose the more precise
                // one later
                double fCutA(0.0);
                double fCutB(0.0);

                if(utils::findCut(
                    aEdgeA.getStart(), aDeltaA,
                    aEdgeB.getStart(), aDeltaB,
                    CutFlagValue::LINE,
                    &fCutA,
                    &fCutB) != CutFlagValue::NONE)
                {
                    // use a simple metric (length criteria) for choosing the numerically
                    // better cut
                    const double fSimpleLengthA(aDeltaA.getX() + aDeltaA.getY());
                    const double fSimpleLengthB(aDeltaB.getX() + aDeltaB.getY());
                    const bool bAIsLonger(fSimpleLengthA > fSimpleLengthB);
                    B2DPoint* pNewPoint = bAIsLonger
                        ? maNewPoints.allocatePoint(aEdgeA.getStart() + (fCutA * aDeltaA))
                        : maNewPoints.allocatePoint(aEdgeB.getStart() + (fCutB * aDeltaB));

                    // try to split both edges
                    bool bRetval = splitEdgeAtGivenPoint(aEdgeA, *pNewPoint, aCurrent);
                    bRetval |= splitEdgeAtGivenPoint(aEdgeB, *pNewPoint, aCurrent);

                    if(!bRetval)
                        maNewPoints.freeIfLast(pNewPoint);

                    return bRetval;
                }

                return false;
            }

            void solveHorizontalEdges(TrDeSimpleEdges& rTrDeSimpleEdges)
            {
                if(rTrDeSimpleEdges.empty() || maTrDeEdgeEntries.empty())
                    return;

                // there were horizontal edges. These can be excluded, but
                // cuts with other edges need to be solved and added before
                // ignoring them
                for(const TrDeSimpleEdge & rHorEdge : rTrDeSimpleEdges)
                {
                    // get horizontal edge as candidate; prepare its range and fixed Y
                    const B1DRange aRange(rHorEdge.getStart().getX(), rHorEdge.getEnd().getX());
                    const double fFixedY(rHorEdge.getStart().getY());

                    // loop over traversing edges
                    TrDeEdgeEntries::iterator aCurrent(maTrDeEdgeEntries.begin());

                    do
                    {
                        // get compare edge
                        TrDeEdgeEntries::reference aCompare(*aCurrent++);

                        if(fTools::lessOrEqual(aCompare.getEnd().getY(), fFixedY))
                        {
                            // edge ends above horizontal edge, continue
                            continue;
                        }

                        if(fTools::moreOrEqual(aCompare.getStart().getY(), fFixedY))
                        {
                            // edge starts below horizontal edge, continue
                            continue;
                        }

                        // vertical overlap, get horizontal range
                        const B1DRange aCompareRange(aCompare.getStart().getX(), aCompare.getEnd().getX());

                        if(aRange.overlaps(aCompareRange))
                        {
                            // possible cut, get cut point
                            const B2DPoint aSplit(aCompare.getCutPointForGivenY(fFixedY));

                            if(fTools::more(aSplit.getX(), aRange.getMinimum())
                                && fTools::less(aSplit.getX(), aRange.getMaximum()))
                            {
                                // cut is in XRange of horizontal edge, potentially needed cut
                                B2DPoint* pNewPoint = maNewPoints.allocatePoint(aSplit);

                                if(!splitEdgeAtGivenPoint(aCompare, *pNewPoint, aCurrent))
                                {
                                    maNewPoints.freeIfLast(pNewPoint);
                                }
                            }
                        }
                    }
                    while(aCurrent != maTrDeEdgeEntries.end()
                        && fTools::less(aCurrent->getStart().getY(), fFixedY));
                }
            }

        public:
            explicit TrapezoidSubdivider(
                const B2DPolyPolygon& rSourcePolyPolygon)
            :   mnInitialEdgeEntryCount(0),
                maTrDeEdgeEntries(),
                maPoints(),
                maNewPoints()
            {
                B2DPolyPolygon aSource(rSourcePolyPolygon);
                TrDeSimpleEdges aTrDeSimpleEdges;
                sal_uInt32 nAllPointCount(0);

                // ensure there are no curves used
                if(aSource.areControlPointsUsed())
                {
                    aSource = aSource.getDefaultAdaptiveSubdivision();
                }

                for(const auto& aPolygonCandidate : aSource)
                {
                    // 1st run: count points
                    const sal_uInt32 nCount(aPolygonCandidate.count());

                    if(nCount > 2)
                    {
                        nAllPointCount += nCount;
                    }
                }

                if(nAllPointCount)
                {
                    // reserve needed points. CAUTION: maPoints size is NOT to be changed anymore
                    // after 2nd loop since pointers to it are used in the edges
                    maPoints.reserve(nAllPointCount);

                    for(const auto& aPolygonCandidate : aSource)
                    {
                        // 2nd run: add points
                        const sal_uInt32 nCount(aPolygonCandidate.count());

                        if(nCount > 2)
                        {
                            for(sal_uInt32 b = 0; b < nCount; b++)
                            {
                                maPoints.push_back(aPolygonCandidate.getB2DPoint(b));
                            }
                        }
                    }

                    // Moved the edge construction to a 3rd run: doing it in the 2nd run is
                    // possible (and I used it), but requires a working vector::reserve()
                    // implementation, else the vector will be reallocated and the pointers
                    // in the edges may be wrong. Security first here.
                    sal_uInt32 nStartIndex(0);

                    for(const auto& aPolygonCandidate : aSource)
                    {
                        const sal_uInt32 nCount(aPolygonCandidate.count());

                        if(nCount > 2)
                        {
                            // get the last point of the current polygon
                            B2DPoint* pPrev(&maPoints[nCount + nStartIndex - 1]);

                            for(sal_uInt32 b = 0; b < nCount; b++)
                            {
                                // get next point
                                B2DPoint* pCurr(&maPoints[nStartIndex++]);

                                if(fTools::equal(pPrev->getY(), pCurr->getY()))
                                {
                                    // horizontal edge, check for single point
                                    if(!fTools::equal(pPrev->getX(), pCurr->getX()))
                                    {
                                        // X-order not needed, just add
                                        aTrDeSimpleEdges.emplace_back(pPrev, pCurr);

                                        const double fMiddle((pPrev->getY() + pCurr->getY()) * 0.5);
                                        pPrev->setY(fMiddle);
                                        pCurr->setY(fMiddle);
                                    }
                                }
                                else
                                {
                                    // vertical edge. Positive Y-direction is guaranteed by the
                                    // TrDeEdgeEntry constructor
                                    maTrDeEdgeEntries.emplace_back(pPrev, pCurr, 0);
                                    mnInitialEdgeEntryCount++;
                                }

                                // prepare next step
                                pPrev = pCurr;
                            }
                        }
                    }
                }

                if(!maTrDeEdgeEntries.empty())
                {
                    // single and initial sort of traversing edges
                    maTrDeEdgeEntries.sort();

                    // solve horizontal edges if there are any detected
                    solveHorizontalEdges(aTrDeSimpleEdges);
                }
            }

            void Subdivide(B2DTrapezoidVector& ro_Result)
            {
                // This is the central subdivider. The strategy is to use the first two entries
                // from the traversing edges as a potential trapezoid and do the needed corrections
                // and adaptations on the way.

                // There always must be two edges with the same YStart value: When adding the polygons
                // in the constructor, there is always a topmost point from which two edges start; when
                // the topmost is an edge, there is a start and end of this edge from which two edges
                // start. All cases have two edges with same StartY (QED).

                // Based on this these edges get corrected when:
                // - one is longer than the other
                // - they intersect
                // - they intersect with other edges
                // - another edge starts inside the thought trapezoid

                // All this cases again produce a valid state so that the first two edges have a common
                // Ystart again. Some cases lead to a restart of the process, some allow consuming the
                // edges and create the intended trapezoid.

                // Be careful when doing changes here: it is essential to keep all possible paths
                // in valid states and to be numerically correct. This is especially needed e.g.
                // by using fTools::equal(..) in the more robust small-value incarnation.
                B1DRange aLeftRange;
                B1DRange aRightRange;

                if(!maTrDeEdgeEntries.empty())
                {
                    // measuring shows that the relation between edges and created trapezoids is
                    // mostly in the 1:1 range, thus reserve as much trapezoids as edges exist. Do
                    // not use maTrDeEdgeEntries.size() since that may be a non-constant time
                    // operation for Lists. Instead, use mnInitialEdgeEntryCount which will contain
                    // the roughly counted adds to the List
                    ro_Result.reserve(ro_Result.size() + mnInitialEdgeEntryCount);
                }

                while(!maTrDeEdgeEntries.empty())
                {
                    // Prepare current operator and get first edge
                    TrDeEdgeEntries::iterator aCurrent(maTrDeEdgeEntries.begin());
                    TrDeEdgeEntries::reference aLeft(*aCurrent++);

                    if(aCurrent == maTrDeEdgeEntries.end())
                    {
                        // Should not happen: No 2nd edge; consume the single edge
                        // to not have an endless loop and start next. During development
                        // I constantly had breakpoints here, so I am sure enough to add an
                        // assertion here
                        OSL_FAIL("Trapezoid decomposer in illegal state (!)");
                        maTrDeEdgeEntries.pop_front();
                        continue;
                    }

                    // get second edge
                    TrDeEdgeEntries::reference aRight(*aCurrent++);

                    if(!fTools::equal(aLeft.getStart().getY(), aRight.getStart().getY()))
                    {
                        // Should not happen: We have a 2nd edge, but YStart is on another
                        // line; consume the single edge to not have an endless loop and start
                        // next. During development I constantly had breakpoints here, so I am
                        // sure enough to add an assertion here
                        OSL_FAIL("Trapezoid decomposer in illegal state (!)");
                        maTrDeEdgeEntries.pop_front();
                        continue;
                    }

                    // aLeft and aRight build a thought trapezoid now. They have a common
                    // start line (same Y for start points). Potentially, one of the edges
                    // is longer than the other. It is only needed to look at the shorter
                    // length which build the potential trapezoid. To do so, get the end points
                    // locally and adapt the evtl. longer one. Use only aLeftEnd and aRightEnd
                    // from here on, not the aLeft.getEnd() or aRight.getEnd() accesses.
                    B2DPoint aLeftEnd(aLeft.getEnd());
                    B2DPoint aRightEnd(aRight.getEnd());

                    // check if end points are on the same line. If yes, no adaptation
                    // needs to be prepared. Also remember which one actually is longer.
                    const bool bEndOnSameLine(fTools::equal(aLeftEnd.getY(), aRightEnd.getY()));
                    bool bLeftIsLonger(false);

                    if(!bEndOnSameLine)
                    {
                        // check which edge is longer and correct accordingly
                        bLeftIsLonger = fTools::more(aLeftEnd.getY(), aRightEnd.getY());

                        if(bLeftIsLonger)
                        {
                            aLeftEnd = aLeft.getCutPointForGivenY(aRightEnd.getY());
                        }
                        else
                        {
                            aRightEnd = aRight.getCutPointForGivenY(aLeftEnd.getY());
                        }
                    }

                    // check for same start and end points
                    const bool bSameStartPoint(aLeft.getStart().equal(aRight.getStart()));
                    const bool bSameEndPoint(aLeftEnd.equal(aRightEnd));

                    // check the simple case that the edges form a 'blind' edge (deadend)
                    if(bSameStartPoint && bSameEndPoint)
                    {
                        // correct the longer edge if prepared
                        if(!bEndOnSameLine)
                        {
                            if(bLeftIsLonger)
                            {
                                B2DPoint* pNewPoint = maNewPoints.allocatePoint(aLeftEnd);

                                if(!splitEdgeAtGivenPoint(aLeft, *pNewPoint, aCurrent))
                                {
                                    maNewPoints.freeIfLast(pNewPoint);
                                }
                            }
                            else
                            {
                                B2DPoint* pNewPoint = maNewPoints.allocatePoint(aRightEnd);

                                if(!splitEdgeAtGivenPoint(aRight, *pNewPoint, aCurrent))
                                {
                                    maNewPoints.freeIfLast(pNewPoint);
                                }
                            }
                        }

                        // consume both edges and start next run
                        maTrDeEdgeEntries.pop_front();
                        maTrDeEdgeEntries.pop_front();

                        continue;
                    }

                    // check if the edges self-intersect. This can only happen when
                    // start and end point are different
                    bool bRangesSet(false);

                    if(!(bSameStartPoint || bSameEndPoint))
                    {
                        // get XRanges of edges
                        aLeftRange = B1DRange(aLeft.getStart().getX(), aLeftEnd.getX());
                        aRightRange = B1DRange(aRight.getStart().getX(), aRightEnd.getX());
                        bRangesSet = true;

                        // use fast range test first
                        if(aLeftRange.overlaps(aRightRange))
                        {
                            // real cut test and correction. If correction was needed,
                            // start new run
                            if(testAndCorrectEdgeIntersection(aLeft, aRight, aCurrent))
                            {
                                continue;
                            }
                        }
                    }

                    // now we need to check if there are intersections with other edges
                    // or if other edges start inside the candidate trapezoid
                    if(aCurrent != maTrDeEdgeEntries.end()
                        && fTools::less(aCurrent->getStart().getY(), aLeftEnd.getY()))
                    {
                        // get XRanges of edges
                        if(!bRangesSet)
                        {
                            aLeftRange = B1DRange(aLeft.getStart().getX(), aLeftEnd.getX());
                            aRightRange = B1DRange(aRight.getStart().getX(), aRightEnd.getX());
                        }

                        // build full XRange for fast check
                        B1DRange aAllRange(aLeftRange);
                        aAllRange.expand(aRightRange);

                        // prepare loop iterator; aCurrent needs to stay unchanged for
                        // possibly sorted insertions of new EdgeNodes. Also prepare stop flag
                        TrDeEdgeEntries::iterator aLoop(aCurrent);
                        bool bDone(false);

                        do
                        {
                            // get compare edge and its XRange
                            TrDeEdgeEntries::reference aCompare(*aLoop++);

                            // avoid edges using the same start point as one of
                            // the edges. These can neither have their start point
                            // in the thought trapezoid nor cut with one of the edges
                            if(aCompare.getStart().equal(aRight.getStart()))
                            {
                                continue;
                            }

                            // get compare XRange
                            const B1DRange aCompareRange(aCompare.getStart().getX(), aCompare.getEnd().getX());

                            // use fast range test first
                            if(aAllRange.overlaps(aCompareRange))
                            {
                                // check for start point inside thought trapezoid
                                if(fTools::more(aCompare.getStart().getY(), aLeft.getStart().getY()))
                                {
                                    // calculate the two possible split points at compare's Y
                                    const B2DPoint aSplitLeft(aLeft.getCutPointForGivenY(aCompare.getStart().getY()));
                                    const B2DPoint aSplitRight(aRight.getCutPointForGivenY(aCompare.getStart().getY()));

                                    // check for start point of aCompare being inside thought
                                    // trapezoid
                                    if(aCompare.getStart().getX() >= aSplitLeft.getX() &&
                                        aCompare.getStart().getX() <= aSplitRight.getX())
                                    {
                                        // is inside, correct and restart loop
                                        B2DPoint* pNewLeft = maNewPoints.allocatePoint(aSplitLeft);

                                        if(splitEdgeAtGivenPoint(aLeft, *pNewLeft, aCurrent))
                                        {
                                            bDone = true;
                                        }
                                        else
                                        {
                                            maNewPoints.freeIfLast(pNewLeft);
                                        }

                                        B2DPoint* pNewRight = maNewPoints.allocatePoint(aSplitRight);

                                        if(splitEdgeAtGivenPoint(aRight, *pNewRight, aCurrent))
                                        {
                                            bDone = true;
                                        }
                                        else
                                        {
                                            maNewPoints.freeIfLast(pNewRight);
                                        }
                                    }
                                }

                                if(!bDone && aLeftRange.overlaps(aCompareRange))
                                {
                                    // test for concrete cut of compare edge with left edge
                                    bDone = testAndCorrectEdgeIntersection(aLeft, aCompare, aCurrent);
                                }

                                if(!bDone && aRightRange.overlaps(aCompareRange))
                                {
                                    // test for concrete cut of compare edge with Right edge
                                    bDone = testAndCorrectEdgeIntersection(aRight, aCompare, aCurrent);
                                }
                            }
                        }
                        while(!bDone
                            && aLoop != maTrDeEdgeEntries.end()
                            && fTools::less(aLoop->getStart().getY(), aLeftEnd.getY()));

                        if(bDone)
                        {
                            // something needed to be changed; start next loop
                            continue;
                        }
                    }

                    // when we get here, the intended trapezoid can be used. It needs to
                    // be corrected possibly (if prepared); but this is no reason not to
                    // use it in the same loop iteration
                    if(!bEndOnSameLine)
                    {
                        if(bLeftIsLonger)
                        {
                            B2DPoint* pNewPoint = maNewPoints.allocatePoint(aLeftEnd);

                            if(!splitEdgeAtGivenPoint(aLeft, *pNewPoint, aCurrent))
                            {
                                maNewPoints.freeIfLast(pNewPoint);
                            }
                        }
                        else
                        {
                            B2DPoint* pNewPoint = maNewPoints.allocatePoint(aRightEnd);

                            if(!splitEdgeAtGivenPoint(aRight, *pNewPoint, aCurrent))
                            {
                                maNewPoints.freeIfLast(pNewPoint);
                            }
                        }
                    }

                    // the two edges start at the same Y, they use the same DeltaY, they
                    // do not cut themselves and not any other edge in range. Create a
                    // B2DTrapezoid and consume both edges
                    ro_Result.emplace_back(
                            aLeft.getStart().getX(),
                            aRight.getStart().getX(),
                            aLeft.getStart().getY(),
                            aLeftEnd.getX(),
                            aRightEnd.getX(),
                            aLeftEnd.getY());

                    maTrDeEdgeEntries.pop_front();
                    maTrDeEdgeEntries.pop_front();
                }
            }
        };

        }
} // end of namespace

namespace basegfx
{
    B2DTrapezoid::B2DTrapezoid(
        const double& rfTopXLeft,
        const double& rfTopXRight,
        const double& rfTopY,
        const double& rfBottomXLeft,
        const double& rfBottomXRight,
        const double& rfBottomY)
    :   mfTopXLeft(rfTopXLeft),
        mfTopXRight(rfTopXRight),
        mfTopY(rfTopY),
        mfBottomXLeft(rfBottomXLeft),
        mfBottomXRight(rfBottomXRight),
        mfBottomY(rfBottomY)
    {
        // guarantee mfTopXRight >= mfTopXLeft
        if(mfTopXLeft > mfTopXRight)
        {
            std::swap(mfTopXLeft, mfTopXRight);
        }

        // guarantee mfBottomXRight >= mfBottomXLeft
        if(mfBottomXLeft > mfBottomXRight)
        {
            std::swap(mfBottomXLeft, mfBottomXRight);
        }

        // guarantee mfBottomY >= mfTopY
        if(mfTopY > mfBottomY)
        {
            std::swap(mfTopY, mfBottomY);
            std::swap(mfTopXLeft, mfBottomXLeft);
            std::swap(mfTopXRight, mfBottomXRight);
        }
    }

    B2DPolygon B2DTrapezoid::getB2DPolygon() const
    {
        B2DPolygon aRetval;

        aRetval.append(B2DPoint(getTopXLeft(), getTopY()));
        aRetval.append(B2DPoint(getTopXRight(), getTopY()));
        aRetval.append(B2DPoint(getBottomXRight(), getBottomY()));
        aRetval.append(B2DPoint(getBottomXLeft(), getBottomY()));
        aRetval.setClosed(true);

        return aRetval;
    }
} // end of namespace basegfx

namespace basegfx::utils
{
        // convert Source utils::PolyPolygon to trapezoids
        void trapezoidSubdivide(B2DTrapezoidVector& ro_Result, const B2DPolyPolygon& rSourcePolyPolygon)
        {
            trapezoidhelper::TrapezoidSubdivider aTrapezoidSubdivider(rSourcePolyPolygon);

            aTrapezoidSubdivider.Subdivide(ro_Result);
        }

        void createLineTrapezoidFromEdge(
            B2DTrapezoidVector& ro_Result,
            const B2DPoint& rPointA,
            const B2DPoint& rPointB,
            double fLineWidth)
        {
            if(fTools::lessOrEqual(fLineWidth, 0.0))
            {
                // no line width
                return;
            }

            if(rPointA.equal(rPointB))
            {
                // points are equal, no edge
                return;
            }

            const double fHalfLineWidth(0.5 * fLineWidth);

            if(fTools::equal(rPointA.getX(), rPointB.getX()))
            {
                // vertical line
                const double fLeftX(rPointA.getX() - fHalfLineWidth);
                const double fRightX(rPointA.getX() + fHalfLineWidth);

                ro_Result.emplace_back(
                        fLeftX,
                        fRightX,
                        std::min(rPointA.getY(), rPointB.getY()),
                        fLeftX,
                        fRightX,
                        std::max(rPointA.getY(), rPointB.getY()));
            }
            else if(fTools::equal(rPointA.getY(), rPointB.getY()))
            {
                // horizontal line
                const double fLeftX(std::min(rPointA.getX(), rPointB.getX()));
                const double fRightX(std::max(rPointA.getX(), rPointB.getX()));

                ro_Result.emplace_back(
                        fLeftX,
                        fRightX,
                        rPointA.getY() - fHalfLineWidth,
                        fLeftX,
                        fRightX,
                        rPointA.getY() + fHalfLineWidth);
            }
            else
            {
                // diagonal line
                // create perpendicular vector
                const B2DVector aDelta(rPointB - rPointA);
                B2DVector aPerpendicular(-aDelta.getY(), aDelta.getX());
                aPerpendicular.setLength(fHalfLineWidth);

                // create StartLow, StartHigh, EndLow and EndHigh
                const B2DPoint aStartLow(rPointA + aPerpendicular);
                const B2DPoint aStartHigh(rPointA - aPerpendicular);
                const B2DPoint aEndHigh(rPointB - aPerpendicular);
                const B2DPoint aEndLow(rPointB + aPerpendicular);

                // create EdgeEntries
                basegfx::trapezoidhelper::TrDeEdgeEntries aTrDeEdgeEntries;

                aTrDeEdgeEntries.emplace_back(&aStartLow, &aStartHigh, 0);
                aTrDeEdgeEntries.emplace_back(&aStartHigh, &aEndHigh, 0);
                aTrDeEdgeEntries.emplace_back(&aEndHigh, &aEndLow, 0);
                aTrDeEdgeEntries.emplace_back(&aEndLow, &aStartLow, 0);
                aTrDeEdgeEntries.sort();

                // here we know we have exactly four edges, and they do not cut, touch or
                // intersect. This makes processing much easier. Get the first two as start
                // edges for the thought trapezoid
                basegfx::trapezoidhelper::TrDeEdgeEntries::iterator aCurrent(aTrDeEdgeEntries.begin());
                basegfx::trapezoidhelper::TrDeEdgeEntries::reference aLeft(*aCurrent++);
                basegfx::trapezoidhelper::TrDeEdgeEntries::reference aRight(*aCurrent++);
                const bool bEndOnSameLine(fTools::equal(aLeft.getEnd().getY(), aRight.getEnd().getY()));

                if(bEndOnSameLine)
                {
                    // create two triangle trapezoids
                    ro_Result.emplace_back(
                            aLeft.getStart().getX(),
                            aRight.getStart().getX(),
                            aLeft.getStart().getY(),
                            aLeft.getEnd().getX(),
                            aRight.getEnd().getX(),
                            aLeft.getEnd().getY());

                    basegfx::trapezoidhelper::TrDeEdgeEntries::reference aLeft2(*aCurrent++);
                    basegfx::trapezoidhelper::TrDeEdgeEntries::reference aRight2(*aCurrent++);

                    ro_Result.emplace_back(
                            aLeft2.getStart().getX(),
                            aRight2.getStart().getX(),
                            aLeft2.getStart().getY(),
                            aLeft2.getEnd().getX(),
                            aRight2.getEnd().getX(),
                            aLeft2.getEnd().getY());
                }
                else
                {
                    // create three trapezoids. Check which edge is longer and
                    // correct accordingly
                    const bool bLeftIsLonger(fTools::more(aLeft.getEnd().getY(), aRight.getEnd().getY()));

                    if(bLeftIsLonger)
                    {
                        basegfx::trapezoidhelper::TrDeEdgeEntries::reference aRight2(*aCurrent++);
                        basegfx::trapezoidhelper::TrDeEdgeEntries::reference aLeft2(*aCurrent++);
                        const B2DPoint aSplitLeft(aLeft.getCutPointForGivenY(aRight.getEnd().getY()));
                        const B2DPoint aSplitRight(aRight2.getCutPointForGivenY(aLeft.getEnd().getY()));

                        ro_Result.emplace_back(
                                aLeft.getStart().getX(),
                                aRight.getStart().getX(),
                                aLeft.getStart().getY(),
                                aSplitLeft.getX(),
                                aRight.getEnd().getX(),
                                aRight.getEnd().getY());

                        ro_Result.emplace_back(
                                aSplitLeft.getX(),
                                aRight.getEnd().getX(),
                                aRight.getEnd().getY(),
                                aLeft2.getStart().getX(),
                                aSplitRight.getX(),
                                aLeft2.getStart().getY());

                        ro_Result.emplace_back(
                                aLeft2.getStart().getX(),
                                aSplitRight.getX(),
                                aLeft2.getStart().getY(),
                                aLeft2.getEnd().getX(),
                                aRight2.getEnd().getX(),
                                aLeft2.getEnd().getY());
                    }
                    else
                    {
                        basegfx::trapezoidhelper::TrDeEdgeEntries::reference aLeft2(*aCurrent++);
                        basegfx::trapezoidhelper::TrDeEdgeEntries::reference aRight2(*aCurrent++);
                        const B2DPoint aSplitRight(aRight.getCutPointForGivenY(aLeft.getEnd().getY()));
                        const B2DPoint aSplitLeft(aLeft2.getCutPointForGivenY(aRight.getEnd().getY()));

                        ro_Result.emplace_back(
                                aLeft.getStart().getX(),
                                aRight.getStart().getX(),
                                aLeft.getStart().getY(),
                                aLeft.getEnd().getX(),
                                aSplitRight.getX(),
                                aLeft.getEnd().getY());

                        ro_Result.emplace_back(
                                aLeft.getEnd().getX(),
                                aSplitRight.getX(),
                                aLeft.getEnd().getY(),
                                aSplitLeft.getX(),
                                aRight.getEnd().getX(),
                                aRight2.getStart().getY());

                        ro_Result.emplace_back(
                                aSplitLeft.getX(),
                                aRight.getEnd().getX(),
                                aRight2.getStart().getY(),
                                aLeft2.getEnd().getX(),
                                aRight2.getEnd().getX(),
                                aLeft2.getEnd().getY());
                    }
                }
            }
        }

        void createLineTrapezoidFromB2DPolygon(<--- The function 'createLineTrapezoidFromB2DPolygon' is never used.
            B2DTrapezoidVector& ro_Result,
            const B2DPolygon& rPolygon,
            double fLineWidth)
        {
            if(fTools::lessOrEqual(fLineWidth, 0.0))
            {
                return;
            }

            // ensure there are no curves used
            B2DPolygon aSource(rPolygon);

            if(aSource.areControlPointsUsed())
            {
                const double fPrecisionFactor = 0.25;
                aSource = adaptiveSubdivideByDistance( aSource, fLineWidth * fPrecisionFactor );
            }

            const sal_uInt32 nPointCount(aSource.count());

            if(!nPointCount)
            {
                return;
            }

            const sal_uInt32 nEdgeCount(aSource.isClosed() ? nPointCount : nPointCount - 1);
            B2DPoint aCurrent(aSource.getB2DPoint(0));

            ro_Result.reserve(ro_Result.size() + (3 * nEdgeCount));

            for(sal_uInt32 a(0); a < nEdgeCount; a++)
            {
                const sal_uInt32 nNextIndex((a + 1) % nPointCount);
                const B2DPoint aNext(aSource.getB2DPoint(nNextIndex));

                createLineTrapezoidFromEdge(ro_Result, aCurrent, aNext, fLineWidth);
                aCurrent = aNext;
            }
        }


} // end of namespace

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */