1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#include <basegfx/vector/b2dvector.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/numeric/ftools.hxx>

namespace basegfx
{
    B2DVector& B2DVector::normalize()
    {
        double fLen(scalar(*this));

        if(fTools::equalZero(fLen))
        {
            mfX = 0.0;
            mfY = 0.0;
        }
        else
        {
            const double fOne(1.0);

            if(!fTools::equal(fOne, fLen))
            {
                fLen = sqrt(fLen);

                if(!fTools::equalZero(fLen))
                {
                    mfX /= fLen;
                    mfY /= fLen;
                }
            }
        }

        return *this;
    }

    B2DVector& B2DVector::operator=( const B2DTuple& rVec )
    {
        mfX = rVec.getX();
        mfY = rVec.getY();
        return *this;
    }

    double B2DVector::getLength() const
    {
        if(fTools::equalZero(mfX))
        {
            return fabs(mfY);
        }
        else if(fTools::equalZero(mfY))
        {
            return fabs(mfX);
        }

        return hypot( mfX, mfY );
    }

    double B2DVector::angle( const B2DVector& rVec ) const
    {
        return atan2(mfX * rVec.getY() - mfY * rVec.getX(),
            mfX * rVec.getX() + mfY * rVec.getY());
    }

    const B2DVector& B2DVector::getEmptyVector()
    {
        return static_cast<const B2DVector&>( B2DTuple::getEmptyTuple() );
    }

    B2DVector& B2DVector::operator*=( const B2DHomMatrix& rMat )
    {
        const double fTempX( rMat.get(0,0)*mfX +
                            rMat.get(0,1)*mfY );
        const double fTempY( rMat.get(1,0)*mfX +
                            rMat.get(1,1)*mfY );
        mfX = fTempX;
        mfY = fTempY;

        return *this;
    }

    B2DVector& B2DVector::setLength(double fLen)
    {
        double fLenNow(scalar(*this));

        if(!fTools::equalZero(fLenNow))
        {
            const double fOne(1.0);

            if(!fTools::equal(fOne, fLenNow))
            {
                fLen /= sqrt(fLenNow);
            }

            mfX *= fLen;
            mfY *= fLen;
        }

        return *this;
    }

    bool areParallel( const B2DVector& rVecA, const B2DVector& rVecB )
    {
        const double fValA(rVecA.getX() * rVecB.getY());
        const double fValB(rVecA.getY() * rVecB.getX());

        return fTools::equal(fValA, fValB);
    }

    B2VectorOrientation getOrientation( const B2DVector& rVecA, const B2DVector& rVecB )
    {
        double fVal(rVecA.getX() * rVecB.getY() - rVecA.getY() * rVecB.getX());

        if(fTools::equalZero(fVal))
        {
            return B2VectorOrientation::Neutral;
        }

        if(fVal > 0.0)
        {
            return B2VectorOrientation::Positive;
        }
        else
        {
            return B2VectorOrientation::Negative;
        }
    }

    B2DVector getPerpendicular( const B2DVector& rNormalizedVec )
    {
        B2DVector aPerpendicular(-rNormalizedVec.getY(), rNormalizedVec.getX());
        return aPerpendicular;
    }

    B2DVector getNormalizedPerpendicular( const B2DVector& rVec )
    {
        B2DVector aPerpendicular(rVec);
        aPerpendicular.normalize();
        const double aTemp(-aPerpendicular.getY());
        aPerpendicular.setY(aPerpendicular.getX());
        aPerpendicular.setX(aTemp);
        return aPerpendicular;
    }

    B2DVector operator*( const B2DHomMatrix& rMat, const B2DVector& rVec )
    {
        B2DVector aRes( rVec );
        aRes *= rMat;
        return aRes;
    }

    B2VectorContinuity getContinuity(const B2DVector& rBackVector, const B2DVector& rForwardVector )<--- The function 'getContinuity' is never used.
    {
        if(rBackVector.equalZero() || rForwardVector.equalZero())
        {
            return B2VectorContinuity::NONE;
        }

        if(fTools::equal(rBackVector.getX(), -rForwardVector.getX()) && fTools::equal(rBackVector.getY(), -rForwardVector.getY()))
        {
            // same direction and same length -> C2
            return B2VectorContinuity::C2;
        }

        if(areParallel(rBackVector, rForwardVector) && rBackVector.scalar(rForwardVector) < 0.0)
        {
            // parallel and opposite direction -> C1
            return B2VectorContinuity::C1;
        }

        return B2VectorContinuity::NONE;
    }
} // end of namespace basegfx

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */