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627 | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <config_features.h>
#include <sal/config.h>
#include <mutex>
#include <unistd.h>
#include <errno.h>
#include <fcntl.h>
#include <pthread.h>
#include <sys/time.h>
#include <sys/poll.h>
#include <sal/types.h>
#include <sal/log.hxx>
#include <vcl/virdev.hxx>
#include <vcl/inputtypes.hxx>
#include <vcl/lok.hxx>
#if HAVE_FEATURE_UI
# include <vcl/opengl/OpenGLContext.hxx>
#endif
#include <headless/svpinst.hxx>
#include <headless/svpframe.hxx>
#include <headless/svpdummies.hxx>
#include <headless/svpvd.hxx>
#ifdef IOS
#include <quartz/salbmp.h>
#include <quartz/salgdi.h>
#include <quartz/salvd.h>
#else
#include <headless/svpgdi.hxx>
#endif
#include <headless/svpbmp.hxx>
#include <salframe.hxx>
#include <svdata.hxx>
#include <unx/gendata.hxx>
// FIXME: remove when we re-work the svp mainloop
#include <unx/salunxtime.h>
#include <comphelper/lok.hxx>
SvpSalInstance* SvpSalInstance::s_pDefaultInstance = nullptr;
#if !defined(ANDROID) && !defined(IOS)
static void atfork_child()
{
if (SvpSalInstance::s_pDefaultInstance != nullptr)
{
SvpSalInstance::s_pDefaultInstance->CloseWakeupPipe(false);
SvpSalInstance::s_pDefaultInstance->CreateWakeupPipe(false);
}
}
#endif
SvpSalInstance::SvpSalInstance( std::unique_ptr<SalYieldMutex> pMutex )
: SalGenericInstance( std::move(pMutex) )
{
m_aTimeout.tv_sec = 0;
m_aTimeout.tv_usec = 0;
m_nTimeoutMS = 0;
m_MainThread = osl::Thread::getCurrentIdentifier();
CreateWakeupPipe(true);
if( s_pDefaultInstance == nullptr )
s_pDefaultInstance = this;
#if !defined(ANDROID) && !defined(IOS)
pthread_atfork(nullptr, nullptr, atfork_child);
#endif
}
SvpSalInstance::~SvpSalInstance()
{
if( s_pDefaultInstance == this )
s_pDefaultInstance = nullptr;
CloseWakeupPipe(true);
}
void SvpSalInstance::CloseWakeupPipe(bool log)
{
SvpSalYieldMutex *const pMutex(dynamic_cast<SvpSalYieldMutex*>(GetYieldMutex()));
if (!pMutex)
return;
if (pMutex->m_FeedbackFDs[0] != -1)
{
if (log)
{
SAL_INFO("vcl.headless", "CloseWakeupPipe: Closing inherited feedback pipe: [" << pMutex->m_FeedbackFDs[0] << "," << pMutex->m_FeedbackFDs[1] << "]");
}
close (pMutex->m_FeedbackFDs[0]);
close (pMutex->m_FeedbackFDs[1]);
pMutex->m_FeedbackFDs[0] = pMutex->m_FeedbackFDs[1] = -1;
}
}
void SvpSalInstance::CreateWakeupPipe(bool log)
{
SvpSalYieldMutex *const pMutex(dynamic_cast<SvpSalYieldMutex*>(GetYieldMutex()));
if (!pMutex)
return;
if (pipe (pMutex->m_FeedbackFDs) == -1)
{
if (log)
{
SAL_WARN("vcl.headless", "Could not create feedback pipe: " << strerror(errno));
std::abort();
}
}
else
{
if (log)
{
SAL_INFO("vcl.headless", "CreateWakeupPipe: Created feedback pipe: [" << pMutex->m_FeedbackFDs[0] << "," << pMutex->m_FeedbackFDs[1] << "]");
}
int flags;
// set close-on-exec descriptor flag.
if ((flags = fcntl (pMutex->m_FeedbackFDs[0], F_GETFD)) != -1)
{
flags |= FD_CLOEXEC;
(void) fcntl(pMutex->m_FeedbackFDs[0], F_SETFD, flags);
}
if ((flags = fcntl (pMutex->m_FeedbackFDs[1], F_GETFD)) != -1)
{
flags |= FD_CLOEXEC;
(void) fcntl(pMutex->m_FeedbackFDs[1], F_SETFD, flags);
}
// retain the default blocking I/O for feedback pipe
}
}
void SvpSalInstance::TriggerUserEventProcessing()
{
Wakeup();
}
#ifndef NDEBUG
static bool g_CheckedMutex = false;
#endif
void SvpSalInstance::Wakeup(SvpRequest const request)
{
#ifndef NDEBUG
if (!g_CheckedMutex)
{
assert(dynamic_cast<SvpSalYieldMutex*>(GetYieldMutex()) != nullptr
&& "This SvpSalInstance function requires use of SvpSalYieldMutex");
g_CheckedMutex = true;
}
#endif
ImplSVData* pSVData = ImplGetSVData();
if (pSVData->mpWakeCallback && pSVData->mpPollClosure)
pSVData->mpWakeCallback(pSVData->mpPollClosure);
SvpSalYieldMutex *const pMutex(static_cast<SvpSalYieldMutex*>(GetYieldMutex()));
std::scoped_lock<std::mutex> g(pMutex->m_WakeUpMainMutex);
if (request != SvpRequest::NONE)
pMutex->m_Request = request;
pMutex->m_wakeUpMain = true;
pMutex->m_WakeUpMainCond.notify_one();
}
bool SvpSalInstance::CheckTimeout( bool bExecuteTimers )
{
bool bRet = false;
if( m_aTimeout.tv_sec ) // timer is started
{
timeval aTimeOfDay;
gettimeofday( &aTimeOfDay, nullptr );
if( aTimeOfDay >= m_aTimeout )
{
bRet = true;
if( bExecuteTimers )
{
// timed out, update timeout
m_aTimeout = aTimeOfDay;
m_aTimeout += m_nTimeoutMS;
osl::Guard< comphelper::SolarMutex > aGuard( GetYieldMutex() );
// notify
ImplSVData* pSVData = ImplGetSVData();
if( pSVData->maSchedCtx.mpSalTimer )
pSVData->maSchedCtx.mpSalTimer->CallCallback();
}
}
}
return bRet;
}
SalFrame* SvpSalInstance::CreateChildFrame( SystemParentData* /*pParent*/, SalFrameStyleFlags nStyle )
{
return new SvpSalFrame( this, nullptr, nStyle );
}
SalFrame* SvpSalInstance::CreateFrame( SalFrame* pParent, SalFrameStyleFlags nStyle )
{
return new SvpSalFrame( this, pParent, nStyle );
}
void SvpSalInstance::DestroyFrame( SalFrame* pFrame )
{
delete pFrame;
}
SalObject* SvpSalInstance::CreateObject( SalFrame*, SystemWindowData*, bool )
{
return new SvpSalObject;
}
void SvpSalInstance::DestroyObject( SalObject* pObject )
{
delete pObject;
}
#ifndef IOS
std::unique_ptr<SalVirtualDevice> SvpSalInstance::CreateVirtualDevice(SalGraphics* pGraphics,
long &nDX, long &nDY,
DeviceFormat eFormat,
const SystemGraphicsData* pGd)
{
SvpSalGraphics *pSvpSalGraphics = dynamic_cast<SvpSalGraphics*>(pGraphics);
assert(pSvpSalGraphics);
#ifndef ANDROID
// tdf#127529 normally pPreExistingTarget is null and we are a true virtualdevice drawing to a backing buffer.
// Occasionally, for canvas/slideshow, pPreExistingTarget is pre-provided as a hack to use the vcl drawing
// apis to render onto a preexisting cairo surface. The necessity for that precedes the use of cairo in vcl proper
cairo_surface_t* pPreExistingTarget = pGd ? static_cast<cairo_surface_t*>(pGd->pSurface) : nullptr;
#else
//ANDROID case
(void)pGd;
cairo_surface_t* pPreExistingTarget = nullptr;
#endif
std::unique_ptr<SalVirtualDevice> pNew(new SvpSalVirtualDevice(eFormat, pSvpSalGraphics->getSurface(), pPreExistingTarget));
pNew->SetSize( nDX, nDY );
return pNew;
}
cairo_surface_t* get_underlying_cairo_surface(const VirtualDevice& rDevice)<--- The function 'get_underlying_cairo_surface' is never used.
{
return static_cast<SvpSalVirtualDevice*>(rDevice.mpVirDev.get())->GetSurface();
}
#endif
SalTimer* SvpSalInstance::CreateSalTimer()
{
return new SvpSalTimer( this );
}
SalSystem* SvpSalInstance::CreateSalSystem()
{
return new SvpSalSystem();
}
std::shared_ptr<SalBitmap> SvpSalInstance::CreateSalBitmap()
{
#ifdef IOS
return std::make_shared<QuartzSalBitmap>();
#else
return std::make_shared<SvpSalBitmap>();
#endif
}
void SvpSalInstance::ProcessEvent( SalUserEvent aEvent )
{
aEvent.m_pFrame->CallCallback( aEvent.m_nEvent, aEvent.m_pData );
if( aEvent.m_nEvent == SalEvent::Resize )
{
// this would be a good time to post a paint
const SvpSalFrame* pSvpFrame = static_cast<const SvpSalFrame*>( aEvent.m_pFrame);
pSvpFrame->PostPaint();
}
#ifndef NDEBUG
if (!g_CheckedMutex)
{
assert(dynamic_cast<SvpSalYieldMutex*>(GetYieldMutex()) != nullptr
&& "This SvpSalInstance function requires use of SvpSalYieldMutex");
g_CheckedMutex = true;
}
#endif
SvpSalYieldMutex *const pMutex(static_cast<SvpSalYieldMutex*>(GetYieldMutex()));
pMutex->m_NonMainWaitingYieldCond.set();
}
SvpSalYieldMutex::SvpSalYieldMutex()
{
#ifndef IOS
m_FeedbackFDs[0] = m_FeedbackFDs[1] = -1;
#endif
}
SvpSalYieldMutex::~SvpSalYieldMutex()
{
}
void SvpSalYieldMutex::doAcquire(sal_uInt32 const nLockCount)
{
SvpSalInstance *const pInst = static_cast<SvpSalInstance *>(GetSalData()->m_pInstance);
if (pInst && pInst->IsMainThread())
{
if (m_bNoYieldLock)
return;
do
{
SvpRequest request = SvpRequest::NONE;
{
std::unique_lock<std::mutex> g(m_WakeUpMainMutex);
if (m_aMutex.tryToAcquire()) {
// if there's a request, the other thread holds m_aMutex
assert(m_Request == SvpRequest::NONE);
m_wakeUpMain = false;
break;
}
m_WakeUpMainCond.wait(g, [this]() { return m_wakeUpMain; });
m_wakeUpMain = false;
std::swap(m_Request, request);
}
if (request != SvpRequest::NONE)
{
// nested Yield on behalf of another thread
assert(!m_bNoYieldLock);
m_bNoYieldLock = true;
bool const bEvents = pInst->DoYield(false, request == SvpRequest::MainThreadDispatchAllEvents);
m_bNoYieldLock = false;
write(m_FeedbackFDs[1], &bEvents, sizeof(bool));
}
}
while (true);
}
else
{
m_aMutex.acquire();
}
++m_nCount;
SalYieldMutex::doAcquire(nLockCount - 1);
}
sal_uInt32 SvpSalYieldMutex::doRelease(bool const bUnlockAll)
{
SvpSalInstance *const pInst = static_cast<SvpSalInstance *>(GetSalData()->m_pInstance);
if (pInst && pInst->IsMainThread())
{
if (m_bNoYieldLock)
return 1;
else
return SalYieldMutex::doRelease(bUnlockAll);
}
sal_uInt32 nCount;
{
// read m_nCount before doRelease
bool const isReleased(bUnlockAll || m_nCount == 1);
nCount = comphelper::SolarMutex::doRelease( bUnlockAll );
if (isReleased)
{
if (vcl::lok::isUnipoll())
{
if (pInst)
pInst->Wakeup(SvpRequest::NONE);
}
else
{
std::scoped_lock<std::mutex> g(m_WakeUpMainMutex);
m_wakeUpMain = true;
m_WakeUpMainCond.notify_one();
}
}
}
return nCount;
}
bool SvpSalYieldMutex::IsCurrentThread() const
{
if (GetSalData()->m_pInstance->IsMainThread() && m_bNoYieldLock)
{
return true;
}
else
{
return SalYieldMutex::IsCurrentThread();
}
}
bool SvpSalInstance::IsMainThread() const
{
return osl::Thread::getCurrentIdentifier() == m_MainThread;
}
void SvpSalInstance::updateMainThread()
{
if (!IsMainThread())
{
m_MainThread = osl::Thread::getCurrentIdentifier();
ImplGetSVData()->mnMainThreadId = osl::Thread::getCurrentIdentifier();
}
}
bool SvpSalInstance::DoYield(bool bWait, bool bHandleAllCurrentEvents)
{
#ifndef NDEBUG
if (!g_CheckedMutex)
{
assert(dynamic_cast<SvpSalYieldMutex*>(GetYieldMutex()) != nullptr
&& "This SvpSalInstance function requires use of SvpSalYieldMutex");
g_CheckedMutex = true;
}
#endif
// first, process current user events
bool bEvent = DispatchUserEvents(bHandleAllCurrentEvents);
if (!bHandleAllCurrentEvents && bEvent)
return true;
ImplSVData* pSVData = ImplGetSVData();
bool bTimeout = CheckTimeout();
bool bSkipPoll = bEvent;
if (pSVData->mpPollCallback == nullptr)
bSkipPoll = bEvent || bTimeout;
// else - give the poll-callback visibility into waiting timeouts too.
SvpSalYieldMutex *const pMutex(static_cast<SvpSalYieldMutex*>(GetYieldMutex()));
if (IsMainThread())
{
// in kit case
if (bWait && !bSkipPoll)
{
sal_Int64 nTimeoutMicroS = 0;
if (m_aTimeout.tv_sec) // Timer is started.
{
timeval Timeout;
// determine remaining timeout.
gettimeofday (&Timeout, nullptr);
if (m_aTimeout > Timeout)
nTimeoutMicroS = ((m_aTimeout.tv_sec - Timeout.tv_sec) * 1000 * 1000 +
(m_aTimeout.tv_usec - Timeout.tv_usec));
}
else
nTimeoutMicroS = -1; // wait until something happens
sal_uInt32 nAcquireCount = ReleaseYieldMutexAll();
if (pSVData->mpPollCallback)
{
// Poll for events from the LOK client.
if (nTimeoutMicroS < 0)
nTimeoutMicroS = 5000 * 1000;
// External poll.
if (pSVData->mpPollClosure != nullptr &&
pSVData->mpPollCallback(pSVData->mpPollClosure, nTimeoutMicroS) < 0)
pSVData->maAppData.mbAppQuit = true;
}
else
{
std::unique_lock<std::mutex> g(pMutex->m_WakeUpMainMutex);
// wait for doRelease() or Wakeup() to set the condition
if (nTimeoutMicroS == -1)
{
pMutex->m_WakeUpMainCond.wait(g,
[pMutex]() { return pMutex->m_wakeUpMain; });
}
else
{
int nTimeoutMS = nTimeoutMicroS / 1000;
if ( nTimeoutMicroS % 1000 )
nTimeoutMS += 1;
pMutex->m_WakeUpMainCond.wait_for(g,
std::chrono::milliseconds(nTimeoutMS),
[pMutex]() { return pMutex->m_wakeUpMain; });
}
// here no need to check m_Request because Acquire will do it
}
AcquireYieldMutex( nAcquireCount );
}
else if (bSkipPoll)
{
pMutex->m_NonMainWaitingYieldCond.set(); // wake up other threads
}
}
else // !IsMainThread()
{
Wakeup(bHandleAllCurrentEvents
? SvpRequest::MainThreadDispatchAllEvents
: SvpRequest::MainThreadDispatchOneEvent);
bool bDidWork(false);
// blocking read (for synchronisation)
auto const nRet = read(pMutex->m_FeedbackFDs[0], &bDidWork, sizeof(bool));
assert(nRet == 1); (void) nRet;
if (!bDidWork && bWait)
{
// block & release YieldMutex until the main thread does something
pMutex->m_NonMainWaitingYieldCond.reset();
sal_uInt32 nAcquireCount = ReleaseYieldMutexAll();
pMutex->m_NonMainWaitingYieldCond.wait();
AcquireYieldMutex( nAcquireCount );
}
}
return bSkipPoll;
}
bool SvpSalInstance::AnyInput( VclInputFlags nType )
{
if( nType & VclInputFlags::TIMER )
return CheckTimeout( false );
return false;
}
OUString SvpSalInstance::GetConnectionIdentifier()
{
return OUString();
}
void SvpSalInstance::StopTimer()
{
m_aTimeout.tv_sec = 0;
m_aTimeout.tv_usec = 0;
m_nTimeoutMS = 0;
}
void SvpSalInstance::StartTimer( sal_uInt64 nMS )
{
timeval aPrevTimeout (m_aTimeout);
gettimeofday (&m_aTimeout, nullptr);
m_nTimeoutMS = nMS;
m_aTimeout += m_nTimeoutMS;
if ((aPrevTimeout > m_aTimeout) || (aPrevTimeout.tv_sec == 0))
{
// Wakeup from previous timeout (or stopped timer).
Wakeup();
}
}
void SvpSalInstance::AddToRecentDocumentList(const OUString&, const OUString&, const OUString&)
{
}
std::shared_ptr<vcl::BackendCapabilities> SvpSalInstance::GetBackendCapabilities()
{
auto pBackendCapabilities = SalInstance::GetBackendCapabilities();
pBackendCapabilities->mbSupportsBitmap32 = true;
return pBackendCapabilities;
}
//obviously doesn't actually do anything, it's just a nonfunctional stub
#if HAVE_FEATURE_UI
namespace {
class SvpOpenGLContext : public OpenGLContext
{
GLWindow m_aGLWin;
private:
virtual const GLWindow& getOpenGLWindow() const override { return m_aGLWin; }
virtual GLWindow& getModifiableOpenGLWindow() override { return m_aGLWin; }
};
}
OpenGLContext* SvpSalInstance::CreateOpenGLContext()
{
return new SvpOpenGLContext;
}
#else
class SvpOpenGLContext
{
};
OpenGLContext* SvpSalInstance::CreateOpenGLContext()
{
return nullptr;
}
#endif
SvpSalTimer::~SvpSalTimer()
{
}
void SvpSalTimer::Stop()
{
m_pInstance->StopTimer();
}
void SvpSalTimer::Start( sal_uInt64 nMS )
{
m_pInstance->StartTimer( nMS );
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|